Catalyst 35231 - Reunification War OEF.pdf

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A stAr leAgue sourcebook
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In 2570, the six Great Houses of
the Inner Sphere united to create
the Star League, promising to
bring an end to the generations
of warfare that engulfed the
worlds mankind now called home.
Shortly thereafter, to seal their
alliance, they turned against the
various independent realms of the
Periphery. Over the next twenty
years, the so-called Reuniication
War would rage, claiming more
lives than the savagery of the
Age of War before it, all to realize
House Cameron’s dream of a united
humanity—at any cost.
Historical: Reuniication War describes
the irst grand military campaign of the
newborn Star League against the collected
realms of the Periphery. Covering each
of the four major campaign theaters in
detail, this book provides a hard look at the
formative years of the irst Star League,
and the fateful decisions that led them to
usher in a new Golden Age for mankind by
unleashing their armies against its most
far-lung worlds.
STAR LEAGUE ERA
CLAN INVASION ERA
JIHAD ERA
®
SUCCESSION WARS ERA
CIVIL WAR ERA
DARK AGE ERA
ISBN-13: xxx
$24.99
©2011 The Topps Company Inc. All Rights Reserved. BattleTech Historical Reuniication War, BattleTech, Classic BattleTech,
BattleMech, and ’Mech are registered trademarks and/or trademarks of The Topps Company Inc. in the United States and/or other
countries. Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Productions, LLC. Printed in USA.
WEBSITE: CATALYSTGAMELABS.COM
www.catalystgamelabs.com
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reunification war
Table of ConTenTs
BAttLefIeLdS 5
dressed to Kill 5
Stalking Prey 6
Coup de Grace 8
IntROduCtIOn 10
How to use this Book 10
tHe BIRtH Of tHe StAR LeAGue 12
A Continuation of Politics 12
end of an Age, dawn of an empire 14
Uniting the Houses 15
The Star League Accords 16
the Campaign for War 17
United Triumph 18
A Clash of Ideologies 18
Bloody Santiago 19
The Malagrotta Crisis 19
To the Brink: The Pollux Proclamation 20
A Most Peculiar War 20
tHe LeAGue’S MIGHt 23
Military technology and doctrine in 2575 23
technology 23
Military Organization 24
Combat Equipment 24
naval technology 24
Lines of Communications and trust 25
forming the SLdf 25
The Star League Defense Protocols 25
Standardization 26
Building the SLdf 26
Military Regions and Army Groups 26
Armies 27
Corps 27
Divisions and Brigades 27
Regiments 27
A Note on Force Statistics 28
Star League defense force (SLdf) 29
SLDF Stats 29
Notable Units 29
Armed forces of the federated Suns (AffS) 32
AFFS Stats 32
Command Structure 32
Integration with the SLDF 32
Additional War Preparations 33
Notable Units 33
Capellan Confederation Armed forces (CCAf) 34
CCAF Stats 34
Command Structure 34
Integration with the SLDF 34
Notable Units 34
draconis Combine Mustered Soldiery (dCMS) 35
DCMS Stats
Outworlds Alliance Militia (OAM)
42
Striking at the edges
87
OAM Stats
42
New Ganymede
87
Command Structure
42
MacLeod’s Land
87
Notable Units
42
Landmark and Pinard
88
the Rim Worlds Army (RWA)
and Rift Republican Army (RRA)
Hyalite
88
43
the final Hurrah
88
RWA (RRA) Stats
43
tightening the noose
89
Command Structure of the RWA
43
Fear the Reaper
89
Notable units
43
Charon’s express
89
taurian defense force (tdf)
44
The Reaper is Relieved
91
TDF Stats
44
Cleanup
91
Command Structure
44
Piercing the Hyades
92
Notable Units
44
Breaching the Perimeter
92
PeRSOnALItIeS
45
The End
93
Star League
45
tHe CAnOPIAn CAMPAIGn
94
Capellan Confederation
49
The Phony War
96
Draconis Combine
50
Over the edge (2577)
97
Federated Suns
51
Gouderak
97
Free Worlds League
52
Umka
97
Lyran Commonwealth
55
Restitution and Cranston
97
Magistracy of Canopus
57
Butzfleth and Vakarel
98
Outworlds Alliance
59
Counterstrike (2578)
98
Rim Worlds Republic
60
Meadowvale
99
Taurian Concordat
62
the Long Game (2578-2581)
100
tHe tAuRIAn CAMPAIGn
64
Ruschegg, Payvand and Scheuerheck
100
The Mighty Bull
66
Eleusis, Obrenovac and Bethonolog
100
Prelude to Perdition
66
Gallis, Aspropirgos, Fanardir and Borgan’s Rift
101
Star League Plans
66
Reversals (2582-2583)
101
The Bull’s Horns
67
Tetski
101
Case AMBER
67
Afarsin, Adherlwin, Megarez and Nobel
102
Peace Through the Arms of War
68
Thurrock
102
First Pangs of Reunification
68
endgame (2583-2584)
103
Slow Advance
71
Canopus
103
Expansion…
71
Mopping up (2584-2588)
105
…and Redeployment
72
tHe OutWORLdS CAMPAIGn
106
A new Strategy
72
Inevitable Hell
106
The Pleiades
72
Something from nothing
108
Lothair and Anaheim
73
Guns and Diplomats
108
Supporting Players
73
Davion’s Scourges
108
Gaining Momentum
73
Davion Diplomacy
109
Flintoft
73
Buildup
109
Decisive Robsart
74
SLDF Efforts
109
Comes Ares unleashed
75
Alliance Preparations
110
In the Wake of Robsart
75
Year One: tentative Steps
110
Diefenbaker
75
Fait Accompli[shed]
110
Davion Gains
76
Santiago
111
Pierce and Wieppe
76
first Strikes
112
Halt
77
Bryceland
112
the Year of Blood
78
Groveld III
112
Strikers on Horsham
79
Across a Wide front
112
35
The Carmichael Gambit
79
Schirmack
113
Command Structure
35
XI Corps Activated
80
Tabayama
113
Integration with the SLDF
35
Davion Slows
81
Weisau
113
Case BLACK
81
Notable Units
36
Deep Strike
114
the free Worlds League Military (fWLM)
37
Naval Feints
81
Sevon
114
FWLM Stats
37
Strike at the Head
82
Medron
116
Command Structure of the FWLM
37
Rest for the Weary
82
Sudden Halt
116
Integration with the SLDF
37
time to Begin Again
83
davion Maneuvering
117
Notable units
38
Benevolent Ruthlessness
83
Rage Unleashed
117
Lyran Commonwealth Armed forces (LCAf)
39
Calderon’s Response
83
Year two: Move and Counter
118
LCAF Stats
39
No Rest…
84
II Corps Goes Hunting
118
Command Structure of the LCAF
39
…And No Hope
84
Kennard and Pitkin
118
Integration with the SLDF
40
The Storm Quiets
85
Tancredi IV
118
Notable units
40
Surrounding the Hyades
85
Hell’s Horsemen Unleashed
119
the Magistracy Armed forces (MAf)
41
Targeting the Stragglers
85
MAF Stats
41
Valentina
119
Cyrton
85
Command Structure of the MAF
41
Dumassas
86
Haynesville
119
Notable units
41
Ignoring the Badlands
86
Budingen
120
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reunification war
Table of ConTenTs
the Games of Mice (2591-2592)
136
Reunification War Militaries
181
davion takes the Initiative 121
the dragon Responds 121
Kazanka, Nexus Ri and Zlatousi 121
Year three: Bridled Savagery 122
Continued Maneuvers Politic… 122
…and Military 122
Ki Zoban 123
Pitcairn’s Raids 123
Cerberus and the Baby Killers 123
Baby Killers Unleashed 124
Battle for Lushann 124
Day of Vengeance 124
Kurita’s Overeager Appetite 125
Year four: Slow Grind 125
negotiation 126
Year five: Peace in Our time 126
tHe RIM WORLdS CAMPAIGn 127
descent into Madness (2571-2580) 127
Efrimal Long 127
The Manchester Directive 130
The Spark 130
false Starts (2579-81) 131
Case Apollo 132
Persistence, Treeline, Star’s End and Black Earth 132
Main Street, Canal and Buena 132
Alarion 132
Island Hopping (2582-2590) 133
Helbrent to Nightwish 133
Arlina to Viborg 134
Newtown Shoals: Sharks Among Minnows 135
Timbuktu
BattleTech Game Additions
181
Barcelona : The Day of Rage
137
Leonard the Debauched
138
The Star League
181
The Periphery
183
Bitter Harvests (2591-2596)
139
dePLOYMent tABLeS
notable Personalities
184
140
AfteRMAtH
The Star League
184
157
The Periphery
187
territorial Growing Pains
157
Weapons of Mass destruction
188
The Terms of Outworlds Freedom
157
WMD Use
188
Failing Policies and New Relations
160
Nuclear Weapons
190
Good neighbors to the Magistracy
161
Biological and Chemical Weapons
196
Pacifying the Bull
162
Irregular troops
200
Occupation and Reconstruction
162
Militias
200
Rim Worlds
163
Insurgents
200
the Changing of the Guard
164
Mobs
201
Good Years
165
Additional Morale Modifiers
201
The Second Invasion
166
Riot Gear
203
Military Buildup
166
new Combat units
203
Hidden Wars and Increasing Discord
167
Expanded Infantry Skills table
203
Stumbling towards fall
167
Periphery Refits
204
Rebellion and Fall
167
Hipparch Cavalry tank
205
RuLeS Annex
168
MM-1 dragonfly
206
Creating Reunification War Scenarios
168
tLS-1B talos
208
Before You Start
168
AL-A1 Alfar
209
General Rules
168
t-12 tiger Medium tank
211
Terrain
169
Gallant urban Assault tank
213
Random Assignment Tables
170
Wayland Mobile Base
214
Assigning Pilots
176
droSt IIa-Class Light Bulk transport
216
Advanced & Prototype Components
176
“Jumbo”-class dropShip
217
135
Availability Restrictions
176
Concordat (frigate)
218
Illium to Barcelona
135
Availability Roll
177
new Syrtis (Carrier)
220
Barcelona
136
Prototype Systems
178
dreadnought-class Warship
222
CrediTs
Special thanks
Chris Hartford would like to thank: Bones, for doing a lot of the hard work; Herb, for letting us
do another book; Randall, for the encouragement; Brent and the art team for the wow! factor; the fact-
checkers for keeping us honest; and everyone who enjoys BattleTech, for giving us the reason to do such
fun books (and to the Shattered Ravens for continuing to Windmill-in while I’m busy elsewhere.)
Chris "Bones" trossen would like to thank: Chris Hartford, for keeping me honest and always rais-
ing the bar; Herb and Randall, for letting us tag-team yet another “ancient history” project (in a pretty fun
and always interesting era); Chris “Chunga” Smith and John “Ralphie” Kielman, for ideas, moral support
and the occasional off-the-wall comment; and the MUL team, for making the workload a might easier.
Writing
Chris Hartford
Christoffer “Bones” Trossen
Product development
Herbert A. Beas II
Development Assistance
Randall N. Bills
dedicated to the memory of doug Chaffee.
Product editing
Jason Schmetzer
Playtesters and fact-Checkers
Rich Cencarik, Joel Bancroft-Connors, Bill Derer, William J Gauthier, Térence Harris,
Glenn Hopkins, Ken Horner, Ed Lott, David L. McCulloch, Mike Miller, Darrell “FlailingDeath” Myers, Aaron
Pollyea, Craig Reed, Andreas Rudolph, Paul Sjardijn, Jeff Skidmore, Sam Snell, Chris Wheeler, Patrick
Wynne, Mark Yingling
Battletech Line developer
Herbert A. Beas II
Assistant Line Developer
Ben H. Rome
©2011 The Topps Company, Inc. All Rights Reserved. Historical: Reunification War, Classic BattleTech,
BattleTech, ’Mech, BattleMech and MechWarrior are registered trademarks and/or trademarks of The Topps
Company, Inc., in the United States and/or other countries. No part of this work may be reproduced, stored
in a retrieval system, or transmitted in any form or by any means, without the prior permission in writing
of the Copyright Owner, nor be otherwise circulated in any form other than that in which it is published.
Production Staff
Art Direction
Brent Evans
Cover Art
Eric Williams
Cover Design
Ray Arrastia
Layout
Ray Arrastia
Illustrations
Published by Catalyst Game Labs, an imprint of InMediaRes Productions, LLC
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Precentor_martial@classicbattletech.com
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Hugh Vogt
(Catalyst web pages)
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(online ordering)
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