The_Brain_A_Programmers_Assistant.pdf

(3148 KB) Pobierz
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
851017327.002.png
851017327.003.png
L
THE BRAIN
L
U
Robert & Dell
Taylor
L
Copyright 1985. Although* the information presented in
this booKlet, screen memory map, and set of cheat cards,
is public domain,- the presentation of said information may
not be duplicated. No part may be reproduced, stored in a
retrival system, or transmitted by any means, without
permission from the authors. No liability is assumed uith
respect to damages resulting from the use of the
information contained herein. While every precaution has
been taKen in the preparation of materials, the authors
assume no responsibility for errors or omissions.
U
u
Distributed by VALUE GOFT
9SI3 S.W. Barbur Boulevard
Portland, Oregon 97219
851017327.004.png
<
Super Help
>
Welcome to the concept of programming aides for the
computer user. These tools have been written by an avid
computerist, with the idea of placing help charts within finger
tip reach. Stop hunting every time vou need to Know a printer
command, just grab KISS. For those of you that are not familiar
with the term Kiss, it is a slang term for 'Keep it simple
U
stupid1. Nothing intended, but that is what this pacKage is al 1
r-i
about, SIMPLE. Simple to use, that is.
THE BRAIN
F
The main body of the brain booKlet is a memory chart. fit
first glance you might thinK that it is just another copy of a
! I
public domain memory map. Several months were spent to cross
n
more than twelve existing maps, plus printing memory dumps of
additional sections of the C-64 memory. It became a game to
identify as many locations as possible. The end result is this
map. It is a valuable tool to the BASIC or the machine language
J
programmer. Another interesting use, is when your desire to
<—j
examine someone elses code. Just where does that SYS command
go, what does it do. The map is a perfect companion to the booK
M
•Protection Revealed1.
A memory map is truly a map into the brain of the computer.
IJ
LiKe a street map, the memory map identifies locations within
r-j
the memory of the computer. Many of the locations may be used
with PEEKs and POKEs.
R
EXAMPLE: When writing a game that uses a joysticK, you might
wish to disable the Keyboard. To do so POKE 649,0. The default
]J
value is 649,10. On page 19 in KISS, you find a list of some of
n
851017327.005.png
<
Super Help
>
the other interesting POKEs. Experiment, try other POKES and
PEEKS. You can't hurt anything.
The explanations of memory
locations were purposely Kept condensed for quicK reference.
Every time I need to compare two addresses, they end up one on
one side of a page, the other on the bacK. For this reason we
only printed on one side. Don't feel bad if you can not
understand all you read, some of the addresses are for the
advanced programmer. Keep experimenting, you will soon be one
yourself .
THE WALL MAP
The wall map is an outgrowth of desperation
in trying to
locate a given address on the screen. Just try to do that with
the usual map that gives only the beginning and ending
addresses. My first attempt was done with a felt pert on a large
Piece of cardboard. Everyone that saw it cried
'maKe me one
too1. Mine had taKen three days to maKe, obviously the idea did
not appeal. Finally the bells began to ring,
if my friends
wanted one, why not print them.
The upper numbers in each square are the screen memory. The
lower numbers are the color memory. By POKE ing to a specific
address, you have command of every square inch of the screen.
At the bottom of the chart are the poKe values of sixteen
colors contained in the C-64.
KISS
KISS is a set of reference cards (cheat cards>.
They have
been spiral bound so that they can be stood by your computer in
easy view. Stop hunting through a dozen booKs to find the
851017327.001.png
Zgłoś jeśli naruszono regulamin