Zzap011-Mar86.pdf

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MERC ARY
Novagen's long awaited vector masterpiece
SOFT
WARE
Win a C128 in the
Mercenary Competitions
High Street Gossip
ANDREW BRAVBROOK
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SWERPOWERE
COLLIDIL
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THE
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"The most
advanced, original and involving 1_
adventure you will ever play...
Without peer in terms of scope,
imagination and involvemenCp,u,ar Compunng Weal).
LORD OF THE RINGS Game 1 nasal** on OA BDC ,Spcmnmn and Amstrad at 15 95
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ISSUE 11 MARCH 1986
HOT GAMES FOR MARCH
MARCH FEATURES
Editor
Roger Kean
A55151.1111 E ditor
Gary Penn
Sub-editor
Sean Masterson
Software Editor Julian Rignall
Software Reviewers Gary Liddon,
Paul Sumner
Staff Writer Lloyd Mangram
Ar t Editor Oliver Frey
Ar t Director Dick Shiner
Production Controller
David Western
Production Gordon Druce, Tony
Lor ton
Process camera Matthew
Ul findett
Photographer Cameron Pound
Cl i ent Liaison Roger Bennett
Subscriptions Denise Roberts
Mai l Order Carol Kinsey
c 1986 hiewsfiekt Limited
16 MERCENARY
Gold Medal for Novagen's long awaited 3D space
action adventure.
21 ARC OF YESOD
Champagne Charlie gets sent further afield in his
second all leaping all fighting bid to save the
world
31 HARDBALL
Could this be the best sports simulation yet? US
Gold offer the definitive baseball game
59 BORROWED TIME
01 Whitey turns positively wino over this new
adventure from Activision.
95 WHEN SUPER POWERS COLLIDE
Sean Masterson takes a gander at the first of the
state of the art wargames from SSI •
100 URIDIUM
Andrew Bra ybrook's metallic monster Sizzler hits
the shops,
49 THE LLOCASFILM INTERVIEWS
Part two of Gary Penn's transatlantic phonathon
with the design team who brought you Rescue on
Fractalus and Ballblazer to name two
45 MORE ART GALLERY
We follow up last months exquisite Compunet
art forum (despite the repeat Max Headroom
canvas) with some of the lesser (for want of a
better wordi stuff
55 A CHAT WITH ANDREW BRAYSROC1K
Gary Liddon bumps into the programmer of
Paradroid outside a well known supermarket and
can't resist a quick gossip.
65 OUT FOR THE COUNT
We receive a weird report from a foreign
correspondent on the state of Swedish software
development
88 GAME MAKER
Gary Penn plays around with Activision's game
designing utility and comes out feeling squiffy.
108 ZZAPBACK
Jaz A ignall and Gaz Penn glance over their
shoulders at some of the games reviewed in issue
1 of ZZAP! to see if they and the reviews have
stood the test of time
Editorial and production
112 king Street, Ludlow.
Shropshire SY8 IACI
Ir. 0584 5851
Mail urder and subscriptions
PO Box 10, Ludlow, Shropshire
SYS 1011
It 0584 5620
E
Z
7 EDITORIAL
9 ZZAP nrukiP
Your letters about this that and the other
69 CHRONICLES OF THE WHITE WIZARD
01' Whitey gets down to some more adventures
73 RESULTS AND FORMS
76 ZZAP I CHALLENGE AND SCORELORD
Its Liddon's turn to take on the challenger at Z.
81 ZZAP I TIPS
Gary Penn offers shelter to the helpless as well as
a map of Gremlin Graphics' Bounder,
92 ZZAP I STRATEGY
Some new releases plus a start on the famous SSI
wargames from US Gold
103 NEWS FLASH
Bits and pieces from around and about
104 SHADOWSPIEL
The mysterious Shadow looks at Uridium and
floats etherially among the influence and
effluence of the business seeking evil wherever it
lies
111 THE TERMINAL MAN
Printed in England by Redwood
Web Offset Yeoman Way,
Tr owbr i dge, Wilts. Colour
or i gi nati on by Scan Studios,
Wal l ace Road, London N1
I
.
PRIZE COMPETrnoims
68 MERCENARIES NEEDEDI
Win a Commodore C128 computer and a
Mercenary T•shirt from Novagen. 50 runners-up
can get a T-shirt too!
91 GET MERRY
With Robin o' the Wood and Odin who have 25
copies of the game to be won!
75 M-M-MAX HEADROOM
Quicksilva invite you to pitch for a colour telly,
copies of the new Max game, his filmed life story
and his guide to life,
106 LORD OF THE RINGS
Melbourne House are offering a hologram all of
your own, plus 30 copies of their new adventure!
Di str i buted by COMAG. Tavistock
Road, West Drayton. Middx U137
70E
Me m a le r4 0 1 m a y b e re p m d u ce d in
whole or in part without the written
,consern o f th e co p yrig h t h o ld e rs We
not u n d e rta ke to ve lu m a n y writte n
tographic material sent in to
64
-
pied by a suitably stamped
envelope U n scib cd e d
or p h o to m a te n a t wh ich m a y
_ on the magazine is paid tor at
current rates
Rockfor ti appears in ZZAPI 64 by
kind permission of First Star Inc..
whose copyright he remie
-
1
the Arcadians.
i
M
4
A NEWSRELD Pei&
The next issue of ZZAP! goes on sale from the 13th
March Gary Liddon say 'Buy it, because it will
be nice...'
Covet by Oliver Frey
ZZAP! 64 Match 1986 3
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PING PONG
You can almost feel the tension of the big match breakiny in the
screen.. the expectant crowd is almost on top of you You 1 • n the
service with a top spin backhand, then a forward back-spin, the boll
bounces high from your opponent's looping, defensive
lob...SMASHI ...a great shot opens the score...but this is only you' first
point! Play head to head or against the computer in this, KonamiS
first and best table-tennis simulation.
HYPER SPORTS
Enter the stadium of Konami's No. 1 arcade smash-hit sports simula-
tion.From the finesse and skill of Archeryand Skeet Shooting to the
critical timing and brute force of weight lifting six events to test you
to your limit. Hyper Sports continuing the challenge where 'Track
and Field' left off.
Imagine Software is
available from selected branches of:
,WIISMI III John Mennes WOOLWORTIC LASKYS• Rumbelowsnreeens. Spectrum Shops and all good dealers.
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This is Hardball from Accolade. The first in a new generation of game
software that sets the standard for others to beat; if they dare! Wit
graphics so large and lifelike and sound effects so real, you'll
believe you really are at the ball park — yes, you can
almost smell the hot-dogs!
Sorry, we can't supply the hot-dogs: you'll
have to bring your own but everything
else is here to recreate Me
atmosphere, tension and
excitement of big time
baseball on your
own small
screen
ety,:11APS 3 3 e
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