C64_Users_Guide.pdf

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USER'S MANUAL STATEMENT
"This equipment generates and uses radio frequency energy and if not
installed and used properly, that is, in strict accordance with the
manufacturer's instructions, may cause interference to radio and
television reception. It has been type tested and found to comply with
the limits for a Class B computing device in accordance with the
specifications in Subpart J of Part 15 of FCCrules, which are designed
to provide reasonable protection
against such interference
in a
residential installation. However, there is no guarantee that
interference will not occur in a particular installation. If this equipment
does cause interference to radio or television reception, which can be
determined by turning the equipment off and on, the user is
encouraged to try to correct the interference
by one or more of the
following
measures:
reorient the receiving antenna
relocate the computer with
respect to the receiver
move the computer
away from the receiver
plug the computer
into a different
outlet so that computer
and
receiver are on different
branch circuits.
"If "necessary,the user should consult the dealer or an experienced
radio/television technician for additional suggestions. The user may
find the following booklet prepared by the Federal Communications
Commission helpful: 'How to Identify and Resolve Radio-TV
Interference Problems.' This booklet is available from the U.S.
Government Printing Office, Washington, D.C.20402, Stock No,
004-000-00345-4,"
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,
FIRST EDITION
SECOND
PRINTlNG-1982
Copyright
@
1982
by Commodore
Business
Machines,
Inc.
All rights
reserved.
This manual
is copyrighted
and
contains
proprietary
information.
No part
of this publica-
tion may
be
reproduced,
stored
in a retrieval
system,
or transmitted
in any
form or by any
means,
electronic,
mechanical,
photocopying,
recording
or
otherwise,
without
the
prior
written
permission
of
COMMODORE
BUSINESS MACHINES, Inc.
ii
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TABLE OF CONTENTS
.. vii
INTRODUCTION
1.
SETUP
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
1
.
64 . . . . . . . . . .
2
Unpacking
and
Connecting
the
Commodore
.
Installation
3
.
Optional Connections. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
6
.
Operation
8
.
ColorAdjustment
11
2.
GETIING
STARTED. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ..
13
.
Keyboard
14
.
Backto Normal
17
.
Loadingand SavingPrograms.. . . . . . . . . . . . . . . . . . . . . ..
18
. PRINTand Calculations.
. . . . . . . . . . . . . . . . . . . . . . . . . . . ..
22
.
Precedence . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ..
27
. Combining
Things.
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ..
28
3.
BEGINNING BASIC PROGRAMMING
31
.
The NextStep. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ..
32
GOTO . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ..
33
. Editing
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ..
Tips
34
.
Variables . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ..
34
. IF . . . THEN. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ..
37
.
FOR . . . NEXT loops
39
4.
ADVANCEDBASiC
41
.
Introduction
42
.
SimpleAnimation. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ..
43
Nested Loops
44
.
INPUT
45
.
GET
47
.
RandomNumbersand Other Functions.. . . . . . . . . . . . . . ..
48
.
Guessing Game
50
.
YourRoll
52
iii
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