SNES Professional v0.02b (Updated) Preview Version -------------------------------------------------- Current release date: August 21, 1996 There will be a new beta release on the 1st and 16th of every month as of September '96, located at our web site. Programmed By: The Paradox Team Disclaimer: ----------- The Paradox Software authors, Jeremy and Rod Wilkins, hold no warranties of any kind on this product. It is at your own risk that you use SNES Professional. The authors may not be held liable or responsible for any consequences as a result of the use or the inabiility to use this program, its contents or its document in any way, shape, or form; be it to you, your family, your pets or anyone or anything in any way in conjunction with you or your existence within our known universe. NOTE THAT WE WILL NOT ANSWER ANY REQUESTS FOR SNES ROM IMAGES - SO PLEASE DON'T WASTE YOUR TIME! Note to hackers: ---------------- Just to inform all hackers out there that our application has nothing to hack, and even the full shareware version will be immune to cracks and hacks due to the fact that the code will simply not be there. Now that that's over with... Salutation: ----------- Hello fellow emulator fans! Here is the second official beta preview version of our new SNES emulator, the SNES Professional. ZIP Contents: ------------- The following files should be included in the SNES Professional archive (if any are missing, you can download the valid archive from our web site noted at the end of this document). Just create a directory on your disk called SNESPROF or something along that line, and uncompress the archive into the directory. SNESPROF.DOC - This documentation SNESPROF.EXE - SNES Professional Executable README.NOW - Read Me file WINDOW1.DAT - SNES Professional data files WINDOW2.DAT WINDOW3.DAT WINDOW4.DAT WINDOW5.DAT MENU1.DAT MENU2.DAT MENU3.DAT MENU4.DAT MENU5.DAT OK1.DAT OK2.DAT CANCEL1.DAT CANCEL2.DAT QUIT1.DAT QUIT2.DAT FONT.DAT W_BOTTOM.DAT POINTER.DAT PCXFILES.ZIP - Zipped archive of .PCX preview files (all in 256x240x256) Contents of PCXFILES.ZIP: ACROBAT.PCX - Acrobat Mission ALLSTARS.PCX - Super Mario All Stars BARTNITE.PCX - Bart's Nightmare BEAVIS.PCX - Beavis and Butthead CASTLE4.PCX - Super Castlevania 4 CASTLE5.PCX - Castlevania: Vampire's Kiss FF2.PCX - Final Fantasy 2 FFIGHT.PCX - Final Fight GEMFIRE.PCX - Gemfire KINSTNCT.PCX - Killer Instinct MARIO.PCX - Super Mario World MEGAMANX.PCX - Mega Man X MRDO.PCX - Mr. Do! PALADIN.PCX - Paladin's Quest R-TYPE.PCX - R-Type ROCK7.PCX - Rockman 7 SIMCITY.PCX - Simcity TMNT.PCX - Teenaged Mutant Ninja Turtles 4 YOSHI.PCX - Yoshi's Cookie ZELDA3.PCX - The Legend of Zelda: A Link to the Past System Requirements: -------------------- Minimum: -------- 386DX-33 VGA (320x240x256 support) 6MB RAM or more (8MB minimal under Windows 3.1/'95) (550KB Conventional Memory Required) 1MB Disk Space (Approx.) Recommended: ------------ 486DX2-66+ (faster the better) VGA (320x240x256 support, again faster the better) 8MB RAM or more (16MB recommended under Windows 3.1/'95) (550KB Conventional Memory Required) 1MB+ Disk Space (Approx.) Mouse Intro: ------ We first began the project as of August 5, 1996. The application so far is being written in Turbo Pascal 7.0 with inline Assembler. The test PC is a home-built AMD 486DX4-100 with 8MB RAM and an 850MB HD running on Windows '95. The full fledged emulator we're hoping to reach will support full stereo sound for common sound cards, (maybe) joystick support, and the ability to run up to and including 32Mbit cartridges successfully. However, when finished, we intend to release a shareware version of SNES Professional that is uncrippled in any way with the exception of loading carts greater than 16Mbits in size. Version History: ---------------- August 21, 1996: ---------------- A quick update for v0.02b, a few things added and fixed here and there. August 20, 1996: ---------------- v0.02b - In addition to all files included with v0.01, this version has certain bugs fixed, can successfully recognize more SNES roms than the original (approx 90-95% of valid ones), and a new mouse and menu system are partially implemented. Still only a preview version and cannot play anything, but more sample images are included. August 13, 1996: ---------------- v0.01b - The first release, a command-line version of SNES Professional, very limited but can load most rom images into memory and display PCX preview images. Usage Instructions: ------------------- Command line: ------------- To view command line parameters in SNES Professional, simply type: SNESPROF /H at the command prompt. /HELP and /? will also work. Command line syntax (case DOES NOT MATTER but EXTENSIONS DO): SNESPROF [X:\PATHNAME\CARTNAME.EXT] [X:\PATHNAME\PCXNAME.EXT] Where: X: is the specified drive PATHNAME is the specified path to the file CARTNAME.EXT is the full name and extension of an SNES ROM image PCXNAME.EXT is the full name and extension of a .PCX preview file A cartridge and/or PCX file are fully optional and do not need to be entered on the command line. You can specify one or the other, or both. If both files are specified, they must be specified IN THE ORDER SHOWN. If no files are specified, the menu system will still boot but you will be unable to switch to the game preview screen. Example - to load the Super Mario World ROM Image in Super Magicom format (if you own it) and to view the Super Mario World preview PCX file (provided in the archive) from the command line: SNESPROF C:\SNESGAME\MARIO.SMC C:\SNESPROF\MARIO.PCX NOTE: The file type of the ROM image does not matter; SNES Professional will attempt to auto-detect whether or not the file is a valid image regardless of any headers which may preceed it (eg. Super Magicom, Super Wildcard, Pro Fighter, etc). Also, be sure NOT to rename the main SNESPROF.EXE file - doing so may cause problems. Menu selection: --------------- Mouse: ------ Left-clicking on any button or tab will select it. Left-clicking on the OK or Cancel buttons while in the menu selector will flip you into the game preview screen, and while in the game preview screen right-clicking will flip you back. Left-clicking on the Quit button in the menu selector will exit SNES Professional. Keyboard: --------- Pressing the Enter key is equivalent to left-clicking on the OK button. Pressing the Esc key is equivalent to left-clicking on the Cancel button while in the menu selector, and equivalent to right-clicking while in the game preview screen. Typing Alt-F, Alt-S, Alt-I, Alt-C, and Alt-A will select the File, Settings, Info, Controls, and About tabs respectively. Pressing Alt-Q is equivalent to left-clicking on the Quit button and will exit SNES Professional. Current emulator capabilities: ------------------------------ * If a valid cartridge is found, it will load the entire ROM data into XMS and display the appropriate cartridge information. * If a valid PCX file is found, it will load it into memory and display the appropriate size info. (Included with SNES Professional are several snapshots of common SNES games for your viewing pleasure. This is the key in that it can show how the emulator will appear on completion.) * After the above has been checked, the application will automatically jump into the menu system. Currently it is limited - none of the menus have any purpose yet, but are intended to give you an idea of what it will look like when the program is finished. Only the buttons and tabs are active. Extra: ------ If you like what we're doing and have any info that can speed up our progress it would be greatly appreciated. Anyone who can help us out will be given special recognition when the full release is finished. If you have internet access, our homepage is located at: WWW: http://home.sprynet.com/sprynet/jwilkins E-mail: jwilkins@sprynet.com Contact us if you have a VALID SNES CART that does not appear to load correctly and we will attempt to fix the problem. Legal: ------ Copyright (c)1996 Paradox Software All Rights Reserved. Located at: 780 Oxford St. Oshawa, Ont. L1J 3W1 Other brand and product names are trademarks and/or registered trademarks of their respective holders.
bolsiq83