effect { num_systems = 1 system0 { animation_fps = 10.000000 animation_frame_count = 0 animation_start_frame = 0 animation_start_frame_var = 0 animation_type = life class = spray default_direction = 0.000000,0.000000,0.000000 die_after_emission = 1 element_type = quad emit_rate = 0.000000 emit_start = 0.000000 emit_stop = 0.000000 emitter_position = 0.000000,0.000000,0.000000 launch_speed = 0.000000 launch_speed_var = 0.000000 max_particles = 0 normalmap = particle_angle_var = 0.000000 particle_life = 0.000000 particle_life_var = 0.000000 particle_spin = -1.000000 particle_spin_var = 1.000000 particle_start_angle = 0.000000 particle_start_angle_var = 2.000000 render_to_reflection = 0 selfillumination = 0.000000 spread1 = 1.800000 spread2 = 1.800000 texture = texture_alpha_type = 0 texture_sub_div_u = 0 texture_sub_div_v = 0 velocity_inheritance_factor = 0.000000 windfactor = 0.000000 particle_alpha { key0.time = 0.000000 key0.value = 1.000000 num_keys = 1 } particle_color { key0.time = 0.000000 key0.value = 1.000000,1.000000,1.000000 num_keys = 1 } particle_size { key0.time = 0.000000 key0.value = 1.000000,1.000000,1.000000 num_keys = 1 } } }
maciasldz