d20 RPG Objects Blood and Fists Hong Kong Knights.pdf

(1485 KB) Pobierz
by Charles Rice
Cover Art
Jeremy Simmons
Interior Art
Joseph Wigfield
Layout
Chris Davis
Statistic Blocks
Paul King
ProofReading
Charles Baize
Playtesting and Editing:
Paula Rice, Jim Crapia,
John Patrick Lee, Sean Brasher,
Scott Pierce,
Jermy Jett, Chris Champion
Requires the use of a Roleplaying Game Core Book published by
Wizards of the Coast, Inc.
The ‘d20 System’ and the ‘d20 System’ logo are Trademarks owned
by Wizards of the Coast and are used according to the terms of the
d20 System License version 1.0a. A copy of this License can be found
at www.wizards.com. Portions of this work are derived from the d20
System Reference Document.
d20 Modern(tm) is a trademark of Wizards of the Coast, Inc., a
subsidiary of Hasbro, Inc., and is used with permission. Dungeons &
Dragons(R) and Wizards of the Coast(R) are registered trademarks of
Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and are used
with permission.
Visit our Website:
www.RPGObjects.com
Copyright 2003 © RPG Objects. All rights Reserved.
Visit our web site at www.RPGObjects.com.
905021228.013.png 905021228.014.png 905021228.015.png
his head back, looking down critically into his eyes.
“Possible concussion,” she thought to herself. At least
nothing was broken.
The crowd had gone completely silent. Many looked
at the boy in the center, their unquestioned leader for
direction. Sure she was a girl. But she was also an adult.
Somehow that changed the dynamic of the situation.
The boy’s laughter broke the silence, “Looks like the
little boy’s rescuer has arrived. His little brother and
some girl.”
Kimiko looked up at the boy, frowning. “He needs a
doctor. I don’t know what this is about, but he’s coming
with me. Go home.”
The boy just laughed again. “I still need to
demonstrate the roundhouse kick for my boys here. Then
you can have him.”
Kimiko stood up, barefoot, still in her practice gi, she
moved between the boy and Ari. Her gaze locked with the
boy’s for a tense moment, “You may demonstrate your
kick.”
Laughter erupted from the crowd, but instantly quieted
down, “On me. Not the boy.”
Again they seemed to look to their leader for how to
respond to this unexpected development. He noticed
several of his friends glancing nervously at the sword
casually slung on her back. This only fueled the rage
inside him. This all seemed like a challenge to his
dominance somehow.
Regaining his composure, the boy grinned again, “All
right then.”
Suddenly his body was in motion, a well-trained
compact pivot designed to take the annoying girl’s head
right off her shoulders.
Only it didn’t connect. The boy let his momentum carry
him around, head swiveling to locate his target for a
second attack. Except she seemed to have vanished.
Kimiko ducked beneath the boy’s kick with ease. It
wasn’t exactly clumsy, and he was extremely quick, but
an attack she knew was coming wasn’t hard for a woman
with her training to block. From a crouch she waited a
split second for the boy’s momentum to carry him around,
then she swept his weight bearing leg out from under him.
The boy was trying to figure out why he was on the
ground. His ankle was killing him, and stars were still
exploding from the back of his head where he had
unceremoniously landed on the pavement.
Kimiko stood up, and with the help of Ari’s younger
brother, got the boy on his feet. The crowd parted for
them. The silence was deafening as they moved through
the throng. A silence that was shattered by a click from
the center of the crowd.
Ari seemed a little better able to walk on his own, and
Kimiko whispered, “Head for the Gengetsu, then call the
police.”
Turning, she saw the boy at the center of the crowd,
a murderous rage in his eyes. A switchblade was in
his right hand and he motioned the girl forward. Eyes
never leaving the wicked little blade in his hand, Kimiko
stepped back into the center of the circle.
The sound of her breathing became her entire world.
The boy lunged forward. Thankfully he was a
better martial artist than he was knife fighter. Kimiko
sidestepped the lunge, bringing her open hand down
sharply on the boy’s wrist. He exhaled sharply in pain,
and the knife fell clattering to the ground. Kimiko hooked
one leg behind the boy, grabbing his shirt and using his
clumsy momentum to carry him over her hip and back
down to the pavement. In a heartbeat her sword was in
her hand, the naked blade seemed to hum as it moved
right against the boy’s throat, but no farther.
“What is your name boy?”
The boy stared up at her in stunned silence for
a moment, and swallowed. Finally he croaked out,
“Ryusaki Kata.”
Kimiko smiled for the first time that evening, “With a
name like Kata you’d think you would practice more.”
A titter of laughter was heard from the crowd at this.
“Well Ryusaki Kata, should you ever pull a blade on
me again, I will disarm you permanently. It will be your
hand on the ground alongside your blade. Do we have an
understanding?”
Kata’s eyes widened as he nodded.
Kimiko rose and pocketed the switchblade. Eyeing the
crowd of boys, she picked up Kata’s jacket and threw it
into the air. Her katana moved through it with no more
effort than it did the air and the jacket landed in two
pieces on the ground.
“You call yourself the Crimson Fists? Get off the street.
Go home. Stop harassing other boys. I am not going
anywhere. The choice is yours.”
Silence reigned as Kimiko sheathed her father’s sword
and once again walked through the crowd.
Introduction
“Hong Kong Knights, Part 1”
Kimiko knelt on the matt, eyes closed. The sound
of her breathing became her entire world. Her body was
alive with sensation, muscles twitching with anticipation.
Suddenly she was on her feet, her sword in her hand.
Her eyes opened, slightly unfocused in the dim light of
the dojo. She whirled, performing simulated attacks and
defenses, parries and ripostes. The sword was a part of
her and she was a part of it. At no time did she feel more
alive. More at peace.
A frantic banging broke her reverie. Swiftly she crossed
the dojo and lifted a small curtain on the door. A small
Japanese boy, perhaps eight or nine, was standing in front
of the dojo, tears staining his young face. Instinctively,
Kimiko glanced around to make sure he was alone before
unlocking the door.
As soon as the door was unlocked he grabbed her
hand, tugging her, he seemed panicked. “C’mon you gotta
help me! It’s my brother, they’re killing him!”
Ari fell to his knees as another blow hit him square in
the face. Stunned, he watched as the boy, taller than him
when both were standing loomed over him for a moment,
a hellish grin cracking his face. Ari’s arms were like lead.
Compared to his tormentor he seemed to be moving in
slow motion. He was unable to raise them before the boy
hit him again. Ari’s heart pounded in his chest and the
noise seemed even louder than the laughter and taunts
that rained down on him as his tormentor turned to his
friends, hands raised in a mock victory celebration.
“C’mon show us the round kick!”
“Yeah you promised you’d show us! This little punk
can’t even move!”
The tormentor shrugged off his red silk jacket, “Ok, but
once I unleash that bad boy, he’ll need a doctor. No more
show…”
“Who cares, c’mon! You promised!”
Ari looked around, dazed, wondering what they were
talking about. Wishing he could make his legs work.
Kimiko pushed her way through the crowd. After they
noticed her, the boys, all wearing red silk jackets parted,
making her way clear into the center of the circle. The
crowd then closed behind her. Ignoring the boy at the
center of the crowd, Kimiko knelt beside Ari. She tilted
2 of 50
905021228.016.png 905021228.001.png 905021228.002.png
Chapter 1: Characters
Chapter 1: Characters
“Hong Kong Knights, Part 2:
Allegiances”
Max walked around the small
dojo, looking at the pictures on the
wall, the memorabilia of a lifetime. A
lifetime of service.
He knew Kimiko had had problems with her
father, and that she never reconciled with him
before he passed away. Trouble with a father is
something Max understood all too well. He hadn’t
expected Kimiko’s father to be so little. Or such
a highly decorated soldier. “Looks like a tough
little guy to me,” Max mused to himself while
he continued his trek around the room and its
memories.
Although she hadn’t reconciled with her father in
life, Max couldn’t help but feel the entire dojo was
Kimmie’s way of saying she was sorry. The place
was like some kind of shrine.
And Max paused at the head of the dojo’s workout
area to stare in wonder at the centerpiece of that
shrine. A sword. Not just any sword. Max had a
sword from his time in the service. But this was
different. This was an elegant weapon, hundreds of
years old, with the weight of history pulsing through
it. It was alive with memories. Memories of battle.
“Look but don’t touch sugah, I’d hate to have to
watch Kimmie kill you.”
Max felt Brianna’s arm slip around his waist,
“Yeah that would be pretty funny. She might be able
to take me too. Unlike you.”
Brianna laughed and took a step back, intending
to slug Max, whose eyes still had not left Kimiko’s
sword, in the bicep. Just as it should have landed he
took a step back, grabbing her wrist and using her
momentum to plant her face first on the matt.
She didn’t stay there long. Despite the
unceremonious way she had landed she managed to
tuck her head and perform a shoulder roll onto her
feet. Max loved to watch her move. Everything she
did seemed graceful somehow.
Brianna, however, was in no mood to be admired.
“All right you lug, you asked for it. That’s twice
now.”
Max stepped onto the matt, shrugging off his
jacket, grinning. As was his habit he smacked his
left bicep, with the “Born to lose” tattoo first, then
his right, with the “Death from above” tattoo. “It’s
not my fault you always think the first punch is
going to land. Arrogant little…”
Max managed to duck the crescent kick, almost,
taking the brunt of it on a shoulder that might
as well have been carved from granite. The first
few minutes of any fight with Bri were the most
dangerous, he reminded himself. You have to adjust
to just how fast she is.
Brianna danced around him, tossing off her
jacket, doing little rabbit hops to loosen her
hamstrings as she moved.
Max watched her, laughing as he realized how
genuinely mad she was. He waited until she had
one leg up in the air and then threw himself at her,
driving his shoulder into her midsection. He heard
her breath explode from her lungs and knew he had
her. He drove down, intending to drive her into the
matt, a move that would finish a man twice her size.
He barely caught a glimpse of his mistake in the
mirrors that lined the walls of the dojo.
Brianna watched Max, standing in the center of
the matt, eyes tracking her as she danced around
him. She noticed his biceps (and lord what fine
biceps they were… time enough for that later)
tense every time she brought a leg up to stretch.
So she paused just a split second too long, left one
leg up a little too long, and waited. Sure enough he
launched himself at her. She felt a moment of panic
as he drove into her. This must be what fighting a
tiger is like, she thought to herself. Then her lungs
were searing, her ribs creaking audibly in her ear,
and she was airborne. Just where she wanted to be.
As they reached the apex of their flight and began
to head down to the matt, she wiggled down out of
the larger man’s grasp. Using his bulk for leverage,
she brought her right leg up over her head,
snapping it like a whip and nailing Max right in the
back of his shaved head. With an audible “oomph”
he landed face first on the matt. Brianna planted her
hands on his shoulders and drove him down, then
pushed off, launching herself back into the air and
landing in a light crouch on the edge of the matt.
Max growled, shook his head, ready to launch
himself again, when a voice interrupted his train of
tactical thought.
“What are you two doing?!?”
Brianna stood up out of her fighting crouch,
abashed. As always, Max managed to say the most
embarrassing thing possible.
“Foreplay?”
Now it was Kimiko’s turn to blush, though she hid
it well, “Not in my dojo.”
Max stood up, snatching up his army surplus
jacket from the floor where he had discarded it.
“Place looks nice, when is the grand opening
anyway?”
“Tomorrow,” and Kimiko couldn’t help but smile
at the thought of the Gengetsu, the Crescent Moon,
finally being open for business. “But actually,”
Kimiko continued, her smile fading, “I already have
a student.”
Allegiances
The reason you fight is as important,
if not more so, than how you go about
fighting. Motivation will determine what
tactics a fighter uses, as well as the styles he will
choose. What follows is a series of new allegiances
detailing fighting philosophies. For characters with
an extreme devotion to one of these philosophies,
a series of feats will be found in the feats chapter
based on these allegiances.
3 of 50
905021228.003.png 905021228.004.png 905021228.005.png 905021228.006.png
Chapter 1: Characters
only melee weapons, you will fight him in melee. If
your opponent has no weapons, you will fight him
hand to hand. You rarely give your word, but when
you do, you will stand by what you say. You prefer
to have a broad range of fighting skills, in order to
engage anyone who challenges you in the manner of
their choosing, so ranged weapons, melee weapons,
and martial arts are all valuable skills.
seemingly cut from the same block of granite as the
one who guarded the entryway to the rear parking
area and stated his business, “I need to see Mr.
Takamitsu.”
The guard just grunted and knocked on the door.
It opened into a small room where three more
guards stood at the ready. One of the guards went
deeper into the labyrinth that made up the back of
the Enkai while Kata waited in silence, shivering in
the air conditioned club.
Danger
The tougher the going gets, the more you like it.
If fighting two-on-one is fun, then three-on-one
is more fun. Others will call your state of mind a
“death wish”, but you don’t want to die. You want
to live . Because you live for that rush you can only
get when combat is real, deadly, and serious. You
prefer adaptable martial arts styles, since you do
not believe in any “philosophy” of combat beyond
being the last man standing.
Loyalty
This allegiance is always keyed to a specific person,
or perhaps a small group. Loyalties to large groups
are always bound up in ideology. This allegiance is
about a personal bond, especially between men and
women who have shared something special, such as
the Sensei and student, or among a small group of
soldiers serving together in combat.
Shogu stood motionless in the dimly lit room. His
vision narrowed until he saw nothing other than
his target. The sound of his breathing became the
only sound. Its measured beat like a metronome
to a dance inside his heart. His katana was tucked
into his belt the way the ancient Iaijutsu masters
wore their blades. The metronome quickened, and
with a Kiai he began to run. At the last possible
instant he drew his sword. Like lightning the blade
arched over his head and came crashing down on
his target, the arm of a headless corpse stretched
out on a table, severing meat and bone cleanly. In
an instant he had cleaned his blade and resheathed
it. Only after he had turned his back did a servant
scurry from the darkness on the far side of the room
and retrieve the severed arm, ferrying it away.
Shogo turned and stood motionless, once again
facing his target.
The door behind him opened and Kata slipped in.
He crossed his wrists behind his back and lowered
his gaze, waiting in silence. After a moment Shogu
turned to face the boy. “Where is your jacket,
Kata?”
Kata stood completely still, never raising his eyes
to look at his superior, “There has been a problem,
Oyabun. I need guns…”
The backhanded smack rocked Kata back on his
heels. He kept his arms crossed behind his back, his
gaze lowered.
“You have all that you need Kata. You and your
bosozuku must maintain a low profile until we
have established ourselves here. You assured me
Enlightenment
You seek to learn about yourself. Your entire life is
a journey of self-discovery. You do not care whether
what you learn is good or bad, you merely wish to
know something you did not before. Seeing how
you respond under stress is the perfect crucible
to bring out your true character, so combat is an
interesting exercise. You prefer internal martial
arts styles, as the meditative regimens those styles
teach allow you learn more about yourself during
moments of quiet contemplation.
Self-Defense
You do not seek combat at all. You merely train in
the martial arts to defend yourself when attacked.
You will only strike first if an attack is imminent,
and then only in a preemptive manner to eliminate
the threat with the least amount of harm to yourself
and your target. You prefer martial arts styles with
strong defenses or overwhelming attacks.
Excitement
Closely related to danger, characters that fight
for excitement aren’t always looking for difficult
combats they just want something different.
Fighting three-on-one would give you a rush the
first time you did it, but after that you’d need to
fight them in an airplane about to crash into the
ocean to get that same buzz. You prefer flashy,
external martial arts styles, especially high-kicking
styles full of leaping and tumbling, such as Tae
Kwon Do. These styles fit your showy personality,
but also rev you up, giving you that buzz you need
to excel in combat.
Classes
“Hong Kong Knights, Part 3:
Lessons”
Kata pulled up into the parking
lot of the Enkai.
Despite the rain, he was wearing only a black
t-shirt, refusing to wear a jacket other than his
Shinku Kobushi1 jacket which that bitch had ruined
the night before. Weaving through the Lincolns
and Cadillacs waiting for valet parking, he pulled
his bike around back, pausing briefly to meet the
gaze of a hard-eyed teppodama holding a barely
concealed Uzi under a rain-slicked trench coat.
He stopped at the door before another guard; one
Honor
You always seek to maintain your personal
character at the highest level. You will not back
down from a challenge, nor will you use any undue
advantage during combat. If your opponent has
4 of 50
905021228.007.png 905021228.008.png 905021228.009.png
Chapter 1: Characters
you could do this. You have all that you need. If
you cannot cement control of the streets, I will find
someone who can.”
Kata nodded, remaining motionless as Shogu
talked momentarily with a servant, who scurried
quickly into the darkness and returned.
He handed Kata a small knife with a string tied
around it.
“Now go.”
Table 1-1: The Ninja
Level
Base
Attack
Defense
Bonus
Reputation
Bonus
Fort Save Ref Save Will Save
Special
1 st
+0
+0
+2
+0
Shinobi-jutsu
+1
+0
2 nd
+1
+0
+3
+0
Silent kill +1d6
+2
+0
3 rd
+2
+1
+3
+1
Shichi-ho-de
+2
+0
4 th
+3
+1
+4
+1
Silent kill +2d6
+3
+0
5 th
+3
+1
+4
+1
Goton-no-jutsu
+4
+1
6 th
+4
+2
+5
+2
Silent kill +3d6
+4
+1
7 th
+5
+2
+5
+2
Chunin
+5
+1
8 th
+6
+2
+6
+2
Silent kill +4d6
+6
+1
Advanced Classes
Following are five new martial arts oriented classes
for d20 Modern. Some, like the Ninja, the Yakuza
and the Sensei represent specific professions more
likely to be encountered in a martial arts campaign.
Others, like the Totem Warrior and the Weapon
Master represent specialists in specific types of
martial arts styles.
9 th
+6
+3
+6
+3
Jonin
+6
+2
10 th
+7
+3
+7
+3
Silent kill +5d6
+7
+2
attack damage against surprised, flat-footed, or
flanked targets. If the victim of this attack is
surprised and fails a Massive Damage Threshold
saving throw, the character is eliminated in
complete silence, requiring a Listen check (DC 30)
for any nearby guard to notice something amiss. At
the GM’s discretion, Ordinaries may not receive a
MDT save against this attack. See the d20 Modern
Core Rulebook for the definition of an Ordinary.
Shichi-ho-de: The “ways of going” provide
another means of entry and escape for the ninja
through the means of disguise. This ability allows
the character to add his ninja class level to all
disguise and bluff skill checks.
This ability also allows the ninja to prepare up
to seven disguises before a mission (taking an hour
of preparation for each disguise) and then during a
mission, assume that disguise as a full-round action.
A character must have a disguise kit to prepare a
disguise for this ability.
Goton-no-jutsu: The “escaping techniques” are
predetermined escape routes that allow the ninja
to depart after completing his mission. This ability
allows the character to add his ninja class level to
all climb, escape artist, and swim skill checks made
while making his escape.
This ability also allows a ninja to create a blind
or screen at a predetermined location. The ninja
can either use this blind to watch his target in
preparation for a mission, or as an emergency
Class Information
The following information pertains to the ninja
advanced class.
Hit Die: d6
Action Points: 6 plus one-half the character’s
level, rounded down.
Class Skills: The ninja’s class skills (and the
key ability for each skill) are Balance (Dex), Bluff
(Cha), Climb (Str), Concentration (Con), Decipher
Script (Int), Diplomacy (Cha), Disable Device
(Int), Disguise (Cha), Escape Artist (Dex), Forgery
(Int), Gather Information (Cha), Handle Animal
(Cha), Hide (Dex), Intimidate (Cha), Jump (Str),
Knowledge (arcane lore, behavioral sciences,
history, streetwise, tactics) (Int), Listen (Wis), Move
Silently (Dex), Search (Int), Sense Motive (Wis),
Sleight of Hand (Dex), Spot (Wis), Survival (Wis),
Swim (Str) and Tumble (Dex)
Skill Points at Each Level: 5+ Int. modifier
Ninja
The exact origin of Ninjutsu is unknown; however
it seems to have originated during the reign of
Empress Suiko (CE 593-628). During a war a
warrior named Otomo-no-Saijin secured valuable
information about the enemy and won the day. He
was rewarded with the name Shinobi for his efforts.
The earliest form of Ninjutsu was called Shinobi-
jutsu and the Japanese pictograph for Ninjutsu is
the word Shinobi with one additional character. The
current status of Ninjutsu is unclear; however there
were ninja clans actively involved with the Japanese
war effort during World War II. However when the
end of the war and an American occupation brought
about the birth of a new democratic Japan these
clans seem to have disappeared like smoke in a
strong wind.
Class Features
All of the following are features of the ninja
advanced class.
Shinobi-jutsu: The “stealing in method” is
the ninja’s primary source of power. His stealth
provides him with the means of getting close to his
target and escaping with his life. This ability allows
the character to add his ninja class level to all hide
and move silently skill checks.
Silent kill: The character gains the listed sneak
Requirements
To qualify to become a ninja, a character must fulfill
the following criteria.
Skills: Hide 6 ranks, Move Silently 6 ranks
Feats: Ninjutsu, Shadow
5 of 50
905021228.010.png 905021228.011.png 905021228.012.png
Zgłoś jeśli naruszono regulamin