// // // ==THIS IS THE LOCALIZATION-FRIENDLY "STRINGS" FILE== // ========USED BY INSTALLSHIELD AND SPLASH.EXE======== // // // INSTRUCTIONS: // // * Any line that starts with a // (double front slash) is // ignored (commented) by Splash.exe and InstallShield. // // * The commented lines (this one included) are there only // to assist the person who edits this file. // // * LEAVE NO BLANK LINES. Every line MUST be commented // unless it is to be read and interpreted by Splash.exe // and InstallShield. // // * DO NOT ADD/DELETE ANY LINES. You may only alter existing // lines. If an extra string is needed, contact Cross // Production. // // * DO NOT CHANGE THE ORDER OF ANY LINES. // // * DO NOT ADD NUMBERS TO THE BEGINNINGS OF LINES. // // * THIS DOCUMENT MUST BE SAVED AS A .TXT FILE. // // * Max string length = 1024. // // //////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////// // // szFontName // This is here so that we can easily change the font used in // our home-made dialog boxes. // QuakeFont //////////////////////////////////////////////////////////////////// // // szCompanyName // After installation, this ends up as a registry key directly // under the HKEY_LOCAL_MACHINE/SOFTWARE key. // Id //////////////////////////////////////////////////////////////////// // // szAppName // After installation, this ends up as a registry key directly // under the HKEY_LOCAL_MACHINE/SOFTWARE/szCompanyName key. // This also ends up as the program folder icon name for the // main executable. // Quake //////////////////////////////////////////////////////////////////// // // szRootDir // The default "install to" path in InstallShield will be // \Program Files\szCompanyName\szRootDir. // QUAKE //////////////////////////////////////////////////////////////////// // // szFTPReference // The game updater uses this to recognize this game. // QUAKEW95 //////////////////////////////////////////////////////////////////// // // szProgramExecutable // This is the actual name of the main executable program. // quake.exe //////////////////////////////////////////////////////////////////// // // szProductKey // After installation, this ends up as a registry key directly // under the HKEY_LOCAL_MACHINE/SOFTWARE/Microsoft/Windows/ // CurrentVersion/App Paths key. // In some cases, this is the same as szProgramExecutable. // Quake_exe //////////////////////////////////////////////////////////////////// // // szProductVersion // After installation, this ends up as a registry key directly // under the HKEY_LOCAL_MACHINE/SOFTWARE/szCompanyName/ // szAppName key. // 1.08 //////////////////////////////////////////////////////////////////// // // szProgramFolderName // This is what gets put into the Windows95 Taskbar Start Menu. // In other words, after installation there will be a folder // called Windows\Start Menu\Programs\szProgramFolderName. // Quake //////////////////////////////////////////////////////////////////// // // szUninstallName // This is what shows up in the Add/Remove Programs list box // located in the control panel after installation. // Quake //////////////////////////////////////////////////////////////////// // // szUninstallKey // After installation, this ends up as a registry key directly // under the HKEY_LOCAL_MACHINE/SOFTWARE/Microsoft/Windows/ // CurrentVersion/Uninstall key. // QuakeUninstallKey //////////////////////////////////////////////////////////////////// // // szUninstall // The name of the uninstall shortcut placed in the start menu // Uninstall Quake //////////////////////////////////////////////////////////////////// // // szAppWindowName // To find out what this should be, run the game and press // Ctrl-Alt-Delete. The game's window name will show in the // list box. This variable is used to prevent Splash.exe from // running when the game is already running. // <IGNORED> //////////////////////////////////////////////////////////////////// // // szAppWindowClass // This is similar to szAppWindowName. Ask the Game's // developers what they called the game's window class or use // Spy++. This is also used to detect if the games is running. // Quake //////////////////////////////////////////////////////////////////// // // szSplashScreenName // This is the name of the window and the window class of the // splash screen. This string shows up in the Ctrl-Alt-Delete // dialog box when the splash screen is running. // The Quake Splash Screen //////////////////////////////////////////////////////////////////// // // sz16ColorWarning // This is self-explanatory. // Quake does not support 16-color mode. //////////////////////////////////////////////////////////////////// // // szFindBitmapWarning // This is displayed to the user if there is an error (for // whatever reason) loading a bmp from the disk. // Unable to load a necessary bitmap. //////////////////////////////////////////////////////////////////// // // szOutOfMemoryWarning // This is displayed to the user whenever a call to "malloc" // or "new" fails. // Unable to allocate enough RAM. //////////////////////////////////////////////////////////////////// // // szInformation // The localized translation of the word "Information." // Information //////////////////////////////////////////////////////////////////// // // szRunFromCDROM // To install Quake, you must run splash.exe from the CD //////////////////////////////////////////////////////////////////// // // szFindBrowserWarning // Sorry, Splash was unable to find an appropriate web browser to perform this action. //////////////////////////////////////////////////////////////////// // // szSplashScreenClass // Activision Splash Class //////////////////////////////////////////////////////////////////// // // szErrorDataMoveCaption // Data Move Error //////////////////////////////////////////////////////////////////// // // szErrorDataMoveText // Sorry, Setup has detected an error in the files it has just copied onto your system. Setup will now abort. //////////////////////////////////////////////////////////////////// // // szNoQuakeFound // Setup was unable to locate Quake. No files were copied. Setup will now abort. //////////////////////////////////////////////////////////////////// // // szUnidial // Quake Setup is complete. Shortcuts to Quake have been added to your 'Start' menu. Do you wish to proceed with UniDial Communications Internet Services sign-up installation? //////////////////////////////////////////////////////////////////// // //This is the name of the shortcut in the Start Menu to the executable // szPlay // Quake //////////////////////////////////////////////////////////////////// // //This is the name of the shortcut to the documentation file in the Start Menu // szTechnicalHelp // Quake Help //////////////////////////////////////////////////////////////////// // //This is the directory where the documentation is located in the target directory // szTechnicalHelpDir // DOCS\\quake.hlp //////////////////////////////////////////////////////////////////// // //This is the command line to open the technical help document // szTechnicalHelpCommand // winhelp.exe //////////////////////////////////////////////////////////////////// // //This path specifies the where the icon for the shortcut to the executable is // szProgramExecutableIconFile // winquake.exe /////////////////////////////////////////////////////////////////// // this is the path the get to the help file from splash // szHelpFilePath // ..\\data\\docs\\quake.hlp //////////////////////////////////////////////////////////////////// // use this alternate executable if Windows NT is detected. // szQuakeNTExecutable // winquake.exe //////////////////////////////////////////////////////////////////// // a warning message for the installer // sz286Detected // Attention: Quake runs more slowly than a dead marmoset on a '286. In addition, Quake will not run at all if your computer doesn't have a math coprocessor. Do you wish to continue anyway? //////////////////////////////////////////////////////////////////// // a warning message for the installer // sz386Detected // Attention: Quake runs just barely faster than a dead marmoset on a '386. In addition, Quake will not run at all if your computer doesn't have a math coprocessor. Do you wish to continue anyway? //////////////////////////////////////////////////////////////////// // a warning message for the installer // sz486Detected // Attention: Quake runs slowly on a '486. Id recommends a Pentium level CPU in order to get maximum enjoyment out of playing Quake. Do you wish to continue anyway? //////////////////////////////////////////////////////////////////// // a warning message for the installer // szNotEnoughDiskSpace1 // Quake requires a minimum of 65 MB of free space on your drive. In order to play Quake, this drive would require an additional //////////////////////////////////////////////////////////////////// // a warning message for the insaller // szNotEnoughDiskSpace2 // MB of free space. Please choose another drive or free more space on the drive you have chosen. //////////////////////////////////////////////////////////////////// // location of the unidial setup program // szUnidialPath // ..\\unidial\\setup.exe //////////////////////////////////////////////////////////////////// // title on the installshield Progress Bar // szProgressBarMessage // Cop...
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