The Witcher 2 - Game Guide EN.pdf

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Table of Contents
Vernon Roche ...........29
The Witcher 2 - The Prologue
The Scoia’tael ...........29
Assassination ..............29
By The King’s Will – Part 1 ....5
Barge ....................30
By The King’s Will – Part 2 ....6
Barricade ...............7
Side Quests:
On the Frontline ..........7
In The Claws of Madness .....32
A Test of Fire ...............8
Party .....................33
Blood of His Blood ...........9
Nests: The Nekker Contract ...34
To the Temple ............9
Nests: The Endriag Contract ..34
The La Valettes’ Dungeons ....11
Poker Face: Flotsam ........35
Armwrestling: Flotsam ......35
Side Quests:
Mano a Mano and Fight Club
Melitele’s Heart ............14
(Fistight) .................36
Runaways .................14
Fight Club ..............36
The Wild Hunt .............15
The Troll Contract ..........37
The Prologue ............15
The Smell of Incense ........38
Act I ..................15
Malena ...................39
Act II ..................16
Melitele’s Heart ............41
Act III .................16
Mystic River ...............42
The Assassins of Kings .......16
Act I ..................42
Act II ..................42
ACT I
Act III .................42
Hard Landing ..............17
ACT II: Iorveth’s Path
By The Will of God and The
Executioner ...............18
The Kings Meet ............43
The Immoral Proposition .....19
The Council ...............43
The Ballista .............19
Xenanthemum .............44
Kayran ...................20
Dragon’s Dream ............45
The Kayran: The Matter
Searching For Triss – Part 1 ..46
of Price ...................21
Royal Blood ...............48
The Kayran: Ostmurk ........22
Searching For Triss – Part 2 ..49
Kingslayer ................23
Healing Saskia .............51
The Rose of Memory ......24
Draug ....................51
Race Against Time ..........26
The Symbol of Death ......51
Choice ...................28
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Table of Contents
The Symbol of Hatred .....51
The Rotiend Contract .......80
Battle for Vergen ...........54
Poker Face: Henselt’s Camp ..80
Armwrestling: Aedirn .......80
Side Quests:
Against The Blue Stripes .....81
The Succubus ..............56
Baltimore’s Dream ..........58
Act III: Iorveth’s path
Poker Face: Vergen .........60
Fistight ..................60
In The Name of a Higher
Professional Armwrestling:
Cause! ...................82
Vergen ...................61
The Dagger ................84
Harpy Queen Contract .......61
Triss .....................85
The Harpy Contract .........61
The Debate ................86
Infested Mine ..............62
Dragon ...................87
Epilogue (Ending) ..........87
Act II: Roche’s Path
Act III: Roche’s path
Negotiations ...............63
Conspiracy Theory – Part 1 ...64
The Butcher of Cidaris ....64
The Truth is in Beer .......65
The Curse .................66
The Missing Lambs .......66
The Way to Visions .......67
Mission ...................68
Letho ....................72
Draug ....................73
Conspiracy Theory – Part 2 ...75
The Battle for Vergen ..........76
Start pro Roche ............88
Bastards ..................89
Triss .....................91
The Debate ................92
Dragon ...................93
Epilogue (Ending) ..........94
Side Quests:
The Gargoyle Contract .......94
An Encrypted Manuscript ....95
Professional Armwrestling:
Loc Muinne ...............96
Side Quests:
A Score to Settle ...........96
Three Sisters ..............78
Poker Face: Loc Muinne .....96
Ave Henselt! ...............79
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Introduction
Welcome to The Witcher 2: Assassins of Kings oficial game guide.
I’d like to thank my QA and Design colleagues for their help. It would have been very dificult
to create this guide without it. A big “thank you” also goes to Adam, Jędrzej and Przemek for
their trust in my abilities and to Daniel for proofreading.
If you have any questions or problems regarding the game, visit the game’s oficial website:
www.thewitcher.com.
You’ll ind captions in the descriptions of many quests. I marked short side quests strictly con-
nected to the main quests in this manner.
Advice on speciic combats in-game is marked with the [Combat] tag.
All decisions inluencing the game’s story, as well as their consequences, are marked with the
[Choice] tag.
Items connected to quests are marked in bold , while numbers found throughout the text refer
to map locations.
Be warned about spoilers, have a nice read, and above all good fun with The Witcher 2!
Marcin Majewski
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The Witcher 2 – The Prologue
A dark, foreboding forest… A wounded witcher, Geralt of Rivia, lees pursuit… He falls down…
The assassins are getting closer…
It’s only a dream. Unfortunately the reality proves to be just as bleak, if not worse. We’re in
a cell in a dungeon; the two guards watching us start to beat us up as soon as they notice we’re
conscious. Our backs bear the marks of recent loggings; our hands are shackled in chains. Then
another man appears and leads us away for interrogation.
He introduces himself as Vernon Roche. The discussion implies that he’s a member of the Temer-
ian Special Forces. If we won’t cooperate, we’ll surely end up on the scaffolds. What choice do
we have then? We begin telling Roche what happened before we were imprisoned.
We can tell the story in any order… Maybe we should begin from the start.
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By The King’s Will – Part 1
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1
2
3
We awoke beside our beloved Triss Merigold and it seemed that the day would be a very pleasant
one. Our plans, however, were foiled by an uninvited guest – a Temerian soldier who informed
us that King Foltest wished to see us. After a quick chat with the sorceress, we leave the tent
[1] and behold the monumental camp of the Temerian army. Going down the hill we meet the
Crinfrid [2] Reavers, who ask us to examine a certain medallion. This starts a side quest ( Side
Quest: Melitele’s Heart ) .
We head for a huge trebuchet [3] bombarding the Castle La Valette. We ind Foltest there,
along with his advisors and the Nilfgaardian ambassador, Shilard Fitz-Oesterlen. The king
wants us to assist him during the assault, which he intends to lead personally. We follow the king
through the camp, towards the siege tower [4] . [Choice] Passing a ballista, we help Foltest to
aim a shot – 1.5 degree is the right angle. Then we follow the king to the top of the siege tower.
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